AI Insights · Timothy · October 2023
Top 5 Science Games on iOS in Oman: Q3 2023 Performance
Discover the performance metrics of the top 5 science games on iOS in Oman for Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 science games on iOS in Oman showed varied performance across different metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Teslagrad
Teslagrad, published by Playdigious, saw its weekly revenue fluctuate early in the quarter, peaking at $142 in the first week of July. However, revenue dropped significantly to $36 by the end of July and continued to show no earnings through September. Weekly downloads and active user data were not available for this period.
Jetpack Joyride
Jetpack Joyride from Halfbrick Studios experienced a steady presence in Oman. Weekly revenue started at $43 at the end of June and saw a slight dip in early July, hitting a low of $11 in mid-August. However, it rebounded strongly, reaching $51 by the end of September. Weekly downloads peaked in mid-July at 297 but gradually declined, bottoming out at 19 in early September before a slight recovery to 43 by the end of the month. Active users dropped from 960 at the end of June to 477 by the end of September, indicating a steady decline over the quarter.
Plague Inc.
Plague Inc. by Ndemic Creations had sporadic revenue, starting at $1 in early July and peaking at $72 in mid-August before dropping to zero by the end of September. Weekly downloads and active user metrics were not available for this period, making it difficult to gauge overall user engagement.
Get aCC_e55
Get aCC_e55, published by Andrew Kyznetsov, showed minimal activity. The game only recorded revenue in early August, peaking at $34. Downloads were negligible, with only a single download in early July and a brief spike to 25 at the end of the month. Active user data was recorded at 12 by the end of July.
Little Alchemy 2
Little Alchemy 2 from Jakub Koziol had a modest performance. The game recorded revenue only towards the end of the quarter, with $9 in early September and peaking at $25 in mid-September. Weekly downloads were generally low, with a peak of 11 at the end of July but no downloads recorded in September. Active user data was not available for this period.
For more detailed insights and data, visit Sensor Tower.